
www.merryberry.it
Illustrator, Graphic Designer | Rome, Italy
Tell us about your background?
I was born and live in Rome, a city which poetically mixes classical art with urban degradation. I grew up absorbed, on the one hand, by the formal perfection of monuments and, on the other, by the solitude and mental insanity of the suburbs.
I think that deep down these two opposing elements are at the basis of what I try to do.
I studied, and have a great passion for art, and perhaps I am overly related to the figurative art of the early 900’s seeing that I cannot conceive an illustration without the presence of human forms in their most interior aspects.
How would you explain your style of illustration?
I have no idea. I am inspired by a variety of illustrations from the network but my style is still in a phase of evolution. My main goal is, in fact, that of fully reaching a “unique” style but I think it will still take some time.
I can tell you what I “would” like my style to be: it should evoke emotion rather than simply estetic beauty. it should represent to some extent the alienation, unsatisfaction and nevrosis of modern man. I am fascinated by the human mind and I believe that visual art is a means to represent it in the best way possible.
What programs do you use to create your illustrations?
I would like to almost completely abolish programs from my works, and create only hand drawn illustrations. Presently almost all my illustrations start off as hand drawings, then depending on how I imagine the final product, I draw them using different programs. I regularly use flash, photoshop, illustator; I really don’t like this last program because a simple opertion takes requires too many steps. I prefer flash and photoshop which permit the use of brushes simulating the extemporaneousness painting without having to think about filling in a form.
I use photoshop to work on colors and modify them simultaneously with the preview.
Thanks Pietro Furbatto for having taken his time to make this interview with us
Interview done by Flavio Monteiro for UAILAB
December 2004

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