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April 01, 2006 - 0:07 PM

Soo Kim

www.liquidpaper.net

Freelance Designer, Illustrator | New York

Tell us about your background?
I was born and raised in Seoul, Korea. After graduating from high school, my family has moved to The States. I studied graphic design from F.I.T. in NYC, and graduated in May 2003. I’ve been drawing since I was a kid. I had enjoyed doing it the most, so I decided to go to an art school. I’ve been freelancing since I was a junior, experiences include such as designing contents for the site of NYLON magazine, and creating graphics for shoe designer Kristen Lee. I do freelance woks in both illust and design. Currently I provide illustrations for Vogue Girl Korea, and design ads for Pageonline occasionally. I just finished collaborating on T-shirts designs for DaveDenis, which was great. I learned about patterns, learning new things from work experiences is fascinating*.

Have you had artistic studies and was it useful for you?
I’d learned basic drawings since I was little, using mediums like pencil, gouache, and watercolors. In college, I think I learned more from other people from classes. There were people from different backgrounds, and counties, and it has widened my eyes to get interested in different cultures. And I learned to think differently, since I spent much time coming up with ideas.
I still try to see what’s out there by reading magazines, or going to galleries.



How would you explain your style of illustration?
I like to show a story in abstract ways rather than 100% literal, like a poem. It’s my personal preference. I am very attracted to abstractness.
I am also inspired by subject matters that can be found in people’s everyday lives, and fashion, too. I think I was influenced unconsciously by fabrics and mannequins from FIT hallways. I use layers and line drawings most of the time.


What programs do you use to create your illustrations?
I prefer hand drawings, thus I usually use pen, paper, acrylics, watercolors, or markers, then edit from Adobe Illustrator or Photoshop. I do entirely digitalized images time to time, too.


What are your creation processes?
Spend some time to come up with an idea, research if needed, draw on a paper, scan in, then usually edit a little with Photoshop or Illustrator.

Thanks Soo Kim for having taken her time to make this interview with us

Interview done by Flavio Monteiro for UAILAB

April 2006

I really have a couple of styles of working, my highly rendered work is more influenced by traditional fine art, then theres a more commercial side that is favoured by the editorial, publishing, fashion market.

I got involved with illustration four years ago. I’m self-taught, I have no degree (or anything close to it), nor any professional training.

I try to do whimsical and abstract drawings. I think my style is a mish mash of the ways that effort ends up coming across.

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I took the Advertisement course at a University in Bauru. At my first year I started to understand what it was and to have a giant will to work for a agency.

I started working as a designer in 2005, developing good images, colors and tastes for pornographic market.

llustration, videogames and music, financing my love for beer and concerts working as Interactive Art Director for companies like Grupo W, Televisa, newspapers like Excelsior, and Ogilvy Mexico.

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Mopa is a graphic arts studio that believes in the good side of things. We share positive experiences and sensations in every project we design.

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